solar charged

a resource management tower defense game where energy is currency and health

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Solar Charged gameplay
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overview

A tower defense game built with a partner for Kenny Game Jam 2025 (theme: "Power"). Built by Rat Haven Studios!

Energy is both your currency and your health. Place too many towers and you run out of power, and you lose.

View the rankings on the Jam Page.

features

Energy is health

Energy doubles as your health. Spending it on towers puts you at risk; drain it completely and it's game over.

Live weather cycle

A live weather cycle (Rain, Cloudy, Normal, Sunny) shifts your solar recharge rate mid-wave, forcing you to adapt on the fly.

Five tower types

Five tower types with distinct roles: basic shooter, piercing laser, area damage, slow, and an energy booster that amplifies nearby towers.

Upgrade paths

Each tower has two independent upgrade paths with three levels, letting you specialize your build.

Shop phases

Between-wave shop phases to regroup, adjust your layout, and prepare for the next push.

play

Solar Charged
▶ Play

how to play

Manage your power effectively while defending against waves of enemies. Place and upgrade towers strategically, but the more towers you have and the more you upgrade them, the more power they consume. If you run out of power, you lose.

Power recharges through solar energy, which is affected by the weather cycle. Keep an eye on the forecast. To open the upgrade menu, select a placed tower. You can also delete towers this way. Upkeep is the passive cost of having a tower on the field; it increases when the tower is actively shooting.


tower types

  • Orange Tower: Simple shooter
  • Red Tower: Piercing laser
  • Green Tower: Increases the power of towers in its radius
  • Blue Tower: Slows down enemies by a percent
  • Grey Tower: Deals constant damage in its radius

showcase

Solar Charged gameplay